“Vorsicht! Sprengarbeiten!” und “Vorsicht Absturzgefahr”. Seen near Dürbheim, Spaichingen, Germany.
… fliegende Golfbälle. Seen near Dörrenzimmern, Schwäbisch Hall, Germany.
The sources of the Hybrid Bookshelf are now online at Github (LGPL 3). I haven’t had the time for a deeper analysis, but it seems that a lot of its features (coloring of the books, sharing items via email etc.) are only available as a commercial version and not released as open source software. The out-of-the-box demo connects to the Library Data Unifier, which is also at Github available (GPL 2).
While I’m currently working again within the Open Access Repositories context, I found a nice overview article about the Blended Library by Harald Reiterer, Roman Rädle, Simon Butscher and Jens Müller from the Human-Computer Interaction Group at the University of Konstanz.
The article focuses on the four projects and interactive exploration tools
- Blended Shelf (and its commercial successor Hybrid Bookshelf),
- Tiefenrausch and
and summarizes the outcomes of the research projects
Source: Reiterer, H., Rädle, R., Butscher, S., et al. (2016). Blended Library – neue Zugangswege zu den Inhalten wissenschaftlicher und öffentlicher Bibliotheken. Bibliothek Forschung und Praxis, 40(1), pp. 7-20. Retrieved 11 Apr. 2016, from doi:10.1515/bfp-2016-0010
Today the Hybrid Bookshelf – as a result of the Blended Shelf Project – was presented at the 104. Bibliothekartag in Nürnberg. It is great to finally see the works and results of my master thesis arriving as an product. It will soon be available as hosted solution and open source software. More info at http://www.hybridbookshelf.de/
I just noticed that Blended Shelf plays a role in the new image movie of the University of Konstanz. It is an honor that my alma mater uses my work to advertise for itself. I assume that an English version will follow soon.